I massaged the speed graph for 12 keyframes in After Effects and the logo still lands like a sack of hammers because one rogue tangent snapped back to Auto at 2 a.m. Do you ever just crank motion blur and toss in an 8% overshoot to sell it as “intentional punch,” or should I book an easing exorcism?
Flip that keyframe to ‘Continuous Bezier’ in the Graph Editor (not Auto) and tweak the outgoing influence around 65–75%; if it still lands heavy, put your 8% overshoot on a parent null so you can trim the punch without wrecking the ease. F9 is a gremlin — do you work the value graph or speed graph?
Switch to the Value Graph and set the last key’s incoming velocity to 0, then push its influence to about 80 so it feathers instead of pancaking. If the path’s curvy, Separate Dimensions and put the 8% overshoot only on Y so X isn’t adding extra punch — @william85’s note still plays. Motion blur only really helps if your shutter angle’s about 180–270; what’s yours at?
Been there — rogue tangents at 2 a.m. are the worst. Drop a tiny cushion key 2–3 frames before the end at about 97–99% of the final value, Easy Ease that, then keep the last key linear so it can’t spike velocity. If you still need “intentional punch,” bump shutter angle to about 220 with motion blur so the smear sells it — does the cushion-key hack calm it down?
When it starts feeling like a “sack of hammers” at 2 a.m., I stop wrestling the curve and offset the settle: let Position end, then have Scale do a tiny 101–102% recoil 2 frames later so it reads as intentional impact. If it’s still chunky, set the middle Position keys to Rove Across Time so AE evens the speed before the stop. Are you driving both pos and scale together or just one?